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AI Insights · Timothy · January 2022

Top 5 Educational Games in Mexico Q4 2021

In Q4 2021, the top educational games in Mexico displayed varied performance trends in downloads, revenue, and active users. Detailed insights reveal the dynamics of these popular apps.

Top 5 Educational Games in Mexico Q4 2021

In the fourth quarter of 2021, the top educational games in Mexico showcased notable trends across weekly downloads, revenue, and active users. Here’s a detailed look at the performance of the leading apps, with data provided by Sensor Tower.

Lingokids - Play and Learn saw its weekly revenue fluctuate, peaking at around $26.9K in late September and gradually declining to approximately $18.6K by the end of December. Weekly downloads for the app also showed a downward trend from 56.9K in late September to a low of 19.3K in late November, before rebounding to 37.5K at the end of December. Active users started strong at 88.9K in late September, experienced a dip mid-quarter, and ended at 81.6K in the last week of December.

PlayKids+ Kids Learning Games had a steady weekly revenue, maintaining between $3.6K and $5.2K throughout the quarter. Downloads saw a significant drop from 15.9K in late September to around 2.0K in early November, with a slight increase to 3.8K by the end of December. The app’s active users decreased notably from 100.5K in late September to around 53.3K in early November, before stabilizing around 55.5K by the end of the quarter.

Montessori Preschool, Kids 3-7 displayed steady revenue, ranging from $1.7K to $2.7K per week. Downloads were relatively stable, starting at 9.5K in late September, peaking at 11.5K in early October, and maintaining around 8.8K by the end of December. Active users remained consistent throughout the quarter, fluctuating between 26.8K and 31.9K.

Buddy.ai: Early Learning Games experienced modest weekly revenue, varying between $1.5K and $2.1K. Weekly downloads ranged from 6.3K to 12.5K, with a notable peak in early October. Active users showed a gradual decline from 24.1K in early October to around 16.8K by the end of December.

Speech Blubs: Language Therapy had a varied revenue performance, peaking at $2.4K in late October before declining to around $1K by the end of December. Downloads were modest, reaching a high of 2.3K in mid-October and fluctuating around 200 to 1.2K for the rest of the quarter. Active users similarly fluctuated, peaking at 2.4K in mid-October and ending the quarter at approximately 1.3K.

For more detailed insights into the performance of these educational apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022